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Tier List Tower Defense Simulator

Tower Defense Simulator Tier List (January 2026)

Best towers in Tower Defense Simulator ranked from S to D tier. Which towers dominate the meta and which ones to skip.

8 min read
Tower Defense Simulator Tier List (January 2026)

I’ve tested every tower in Tower Defense Simulator. Some are meta-defining. Some are coin traps. After 500+ hours and countless Fallen triumphs, I know exactly which towers carry and which ones collect dust.

This Tower Defense Simulator tier list ranks every tower based on the current meta. Grab free skincrates from codes before you start grinding.

Quick Tier List

TierTowers
SAccelerator, Ranger, Commander, DJ Booth, Farm, Engineer
AMinigunner, Gatling Gun, Cowboy, Hacker, Crook Boss, Warden
BElectroshocker, Mortar, Ace Pilot, Military Base, Turret, Mercenary Base
CSoldier, Militant, Rocketeer, Freezer, Necromancer, Brawler
DScout, Sniper, Paintballer, Demoman, Hunter, Medic, Trapper

S Tier - Meta Defining

These towers define the meta. You need them for high-level play.

Accelerator

StatValue
Cost2,500 Gems
TypeHardcore DPS
UnlockLevel 50 + Hardcore

The best DPS tower in the game. Beam attack pierces through multiple enemies. When buffed by Commander and DJ Booth, Accelerator melts everything.

Requires Level 50 and Hardcore mode to unlock. Worth every gem.

Ranger

StatValue
Cost12,000 Coins
TypeCliff DPS
UnlockStore

Boss killer. Massive single-target damage. Max level Ranger with Commander buff destroys Molten Boss and Fallen King.

Cliff placement only. Find the best cliff spots on each map.

Commander

StatValue
Cost4,000 Coins
TypeSupport
UnlockStore

The support king. Buffs damage and attack speed of nearby towers. Call to Arms ability gives massive temporary buff.

Every loadout needs Commander. No exceptions.

DJ Booth

StatValue
Cost5,000 Coins
TypeSupport
UnlockStore

Attack speed buff stacks with Commander. Place DJ Booth near your DPS cluster. The combined buffs turn good towers into broken towers.

Custom Music gamepass lets you play your own songs. Worth it for the vibes.

Farm

StatValue
Cost2,000 Coins
TypeEconomy
UnlockStore

Mandatory. You cannot afford late-game upgrades without Farm. Place early, upgrade to max, profit.

Golden Cowboy is technically better income, but Farm is more accessible.

Engineer

StatValue
Cost4,500 Gems (or 2,250 Gems)
TypeHardcore Summon
UnlockLevel 60 + Hardcore

Spawns turrets that attack enemies. Set and forget. The turrets benefit from Commander and DJ Booth buffs.

High skill ceiling. Turret placement matters.

A Tier - Excellent

Not quite S tier, but extremely strong. You can build loadouts around these.

Minigunner

StatValue
Cost8,000 Coins
TypeDPS
UnlockStore

High sustained damage. Spin-up time is the only weakness. Once firing, Minigunner shreds.

Golden Minigunner perk gives +10% damage. Worth getting.

Gatling Gun

StatValue
Cost35,000 Coins
TypeDPS
UnlockStore

Expensive but devastating. Highest raw DPS among non-Hardcore towers. The price tag is the only thing holding it back.

Cowboy

StatValue
Cost4,000 Coins (or 340 Gems)
TypeEconomy/DPS
UnlockStore

Generates income AND deals damage. Lasso ability stuns enemies. Golden Cowboy is the best economy option in the game.

Hacker

StatValue
Cost5,500 Gems (or 2,999 Gems)
TypeSupport/Economy
UnlockHardcore

Cash generation, enemy slowdown, tower duplication. Hacker does everything. The new meta support tower.

Crook Boss

StatValue
CostLevel 30 (or 300 Gems)
TypeSummon DPS
UnlockLevel 30

Spawns crooks that attack enemies. Max level spawns a boss crook. Golden Crook Boss is insane.

Warden

StatValue
Cost4,000 Coins (or 600 Gems)
TypeSupport
UnlockStore

Buffs tower range and provides hidden detection aura. Pairs well with Ranger and other long-range towers.

B Tier - Good

Solid picks with specific uses. Not core meta but definitely viable.

Electroshocker

StatValue
Cost3,000 Coins
TypeCrowd Control
UnlockStore

Chain lightning stuns multiple enemies. Great for buying time. Falls off in late game when enemies have stun resistance.

Mortar

StatValue
CostLevel 75 (or 395 Gems)
TypeCliff Splash
UnlockLevel 75

Massive splash damage. Slow fire rate. Good for grouped enemies but struggles against fast waves.

Ace Pilot

StatValue
Cost1,500 Coins
TypeFlying DPS
UnlockStore

Handles flying enemies. Napalm Strike ability is decent. Required for maps with flying waves.

Military Base

StatValue
Cost4,000 Coins
TypeSummon
UnlockStore

Spawns soldiers that fight. Placement limit of 4 total. Good early-mid game, falls off late.

Turret

StatValue
CostLevel 50 (or 450 Gems)
TypeAutomated DPS
UnlockLevel 50

Automated turret. Decent damage. Outclassed by Engineer in Hardcore.

Mercenary Base

StatValue
CostLevel 150 (or 1,800 Gems)
TypeSummon
UnlockLevel 150

Upgraded Military Base. Spawns stronger units. High level requirement limits accessibility.

C Tier - Situational

Use these early game or in specific situations. Outclassed by higher tiers.

Soldier

StatValue
Cost350 Coins
TypeDPS
UnlockStore

Your first real DPS tower. Carries early game. Replace with Minigunner later.

Militant

StatValue
Cost500 Coins
TypeDPS
UnlockStore

Upgraded Soldier. Slightly better stats. Still gets replaced mid-game.

Rocketeer

StatValue
Cost2,500 Coins
TypeSplash
UnlockStore

High damage splash. Deadzone range is annoying. Enemies too close don’t get hit.

Freezer

StatValue
Cost650 Coins
TypeSlow
UnlockStore

Slows enemies. Useful early. Electroshocker does the job better.

Necromancer

StatValue
Cost2,250 Gems
TypeHardcore Summon
UnlockLevel 50 + Hardcore

Summons undead from killed enemies. Cool concept, inconsistent execution. Engineer is more reliable.

Brawler

StatValue
Cost1,250 Gems
TypeHardcore Melee
UnlockHardcore

Melee DPS. High damage but limited range. Niche use cases.

D Tier - Skip

Outclassed. Use only if you have nothing else.

Scout

Free starter. Fast attack, low damage. Replace immediately.

Sniper

Free starter. Decent range, hidden detection at max. Ranger does everything better.

Paintballer

100 coins. Slightly better than Scout. Still bad.

Demoman

200 coins. Splash damage. Rocketeer and Mortar outclass it.

Hunter

200 coins. Hidden detection. Warden provides detection as an aura. Hunter is redundant.

Medic

2,000 coins. Heals other towers. Towers rarely take damage. Waste of a slot.

Trapper

3,000 coins. Places traps. Inconsistent. Not worth the slot.

Exclusive Towers

Event-exclusive towers vary in power. Some are S tier, some are memes.

Top Exclusive Towers:

  • Gladiator (The Heights) - Strong melee
  • Executioner (Totality Tower) - High damage
  • Sledger (Outpost 32) - Stun + damage
  • Toxic Gunner (Trick or Threat Town) - Poison damage

Skip:

  • Slasher (Nightmare Carnival) - Outclassed
  • Frost Blaster (Village of Despair) - Freezer but worse

Loadout Recommendations

Molten Mode

  • Farm
  • Commander
  • DJ Booth
  • Ranger
  • Minigunner

Fallen Mode

  • Farm
  • Commander
  • DJ Booth
  • Ranger
  • Accelerator (or Minigunner)

Hardcore Mode

  • Farm
  • Commander
  • DJ Booth
  • Accelerator
  • Engineer

Budget Loadout (New Players)

  • Soldier
  • Demoman
  • Sniper
  • Paintballer
  • (5th slot when Level 15)

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