How to survive Piggy Intercity: Loot the City and Mall first (best item spawns), keep hunger and thirst above 50% to avoid infection, use the one-shot combo (two axes or pickaxe + axe) against infected, and never loot Carnival or Refinery early (trash spawns).
I put 40+ hours into the Intercity demo back in 2021. Died constantly at first. Turned infected more times than I can count. But once I figured out the survival loop, I could run for hours without dying. The full game releases March 2026, and everything I learned still applies.
Grab any available Piggy Intercity Codes before heading out.
What is Piggy Intercity?
Intercity is MiniToon's open-world survival game set in the Piggy universe. Instead of escaping chapter-by-chapter, you're dropped into a massive connected world where infected roam freely.
The core loop:
- Spawn at the survivor camp
- Scavenge locations for food, water, and weapons
- Fight or avoid infected NPCs
- Complete quests (full release)
- Build bases (full release)
- Don't die
It's Piggy meets DayZ. The demo was rough but showed massive potential. Five years of development should deliver something special.
Survival Mechanics
Hunger and Thirst
Two meters control your survival state. Both drain over time.
Hunger - Restored by food cans (+30 points). Found in buildings, especially kitchens and stores.
Thirst - Restored by water bottles (+30 points). Found near sinks, vending machines, and storage areas.
Why they matter: Low hunger and thirst increase your infection chance when attacked. Keep both above 50% at minimum. I aim for 70%+ before leaving safe zones.
The Infection System
This is what kills most new players.
When an infected hits you with low hunger/thirst, a yellow biohazard meter appears. This is your infection timer. When it empties, you turn.
Once infected:
- You drop all food, water, fuel, and ammo
- You can't pick up items
- You can't talk to NPCs
- You can't enter the survivor camp
- You become hostile to other players
There's no cure in the demo. Infection means death or becoming a threat to others.
Prevention:
- Keep hunger/thirst high
- Avoid unnecessary infected fights
- Carry backup food and water
- Don't get greedy with loot runs
Health and Combat
Health regenerates slowly when not in combat. Taking hits from infected deals damage and risks infection.
Combat tips:
- Melee weapons have different damage and stun values
- The axe is the strongest melee option
- Guns exist but spawn at ~1% chance
- Headshots deal bonus damage
- Infected can be stunned with heavy hits
Weapons Guide
Weapons spawn throughout the map in the same locations as the original Piggy chapters. If you know where items spawn in House, Station, or Mall, you know where they spawn in Intercity.
Melee Weapons (Ranked)
| Weapon | Damage | Stun | Notes |
|---|---|---|---|
| Axe | High | Long | Best melee, worth hunting for |
| Pickaxe | High | Medium | Second best, more common |
| Crowbar | Medium | Medium | Solid all-rounder |
| Shovel | Medium | Medium | Similar to crowbar |
| Bat | Low | Short | Better than nothing |
| Hammer | Low | Short | Starter tier |
| Wrench | Low | Short | Free from shop (0 coins) |
| Stick | Lowest | Shortest | Giraffe's weapon, avoid |
The one-shot combo: Carry two high-damage weapons (two axes, or pickaxe + axe). Swing with one, immediately switch and swing with the other. This staggers infected and deals massive burst damage. Saved my life countless times against groups.
Ranged Weapons
Guns spawn at roughly 1% chance. When you find one, protect it.
- Pistol - Common gun, decent damage
- SMG - Fast fire rate, burns ammo
- Shotgun - High damage, close range
- Sniper - One-shot kills, rare ammo
- AK-47 - Rumored, unconfirmed in demo
Ammo is scarce. Don't spray. Make shots count.
Getting Weapons
Shop: The survivor camp has a shop. Wrench costs 0 coins. Better weapons cost more.
Looting: Weapons spawn in the same spots as original Piggy chapters. Check:
- Toolboxes
- Shelves
- Tables
- Behind counters
- Storage rooms
Infected drops: Sometimes infected drop weapons when killed.
Locations Guide
Intercity's map connects areas based on original Piggy chapters. Each location has different loot quality and infected density.
Best Loot Locations
City - Left from spawn, then forward. Three sub-areas: the city streets, the mall, and the safe place. Best overall loot density. Start here.
Mall - Connected to City. Excellent food and water spawns. Multiple floors with good weapon chances.
Safe Place - Near City/Mall. Lower infected density. Good for newer players.
Forest - Has a back exit now. Decent loot, moderate infected.
Avoid Early Game
Carnival - Trash loot. You'll find maybe one water bottle. Not worth the infected density.
Refinery - Same problem. Bad risk/reward ratio until you're geared.
School - Moderate loot but high infected spawns. Save for mid-game.
Location Changes from Original Piggy
The demo modified several areas:
- Carnival lost the train station and parking lot
- Refinery lost the front hill
- School lost the front road
- Forest gained a back exit
- Mall and City parking lots are empty (no cars)
These changes affect pathing and escape routes.
Leveling System
The demo had a basic leveling system. Kill infected, complete objectives, gain XP.
Fast leveling tips:
- Focus on infected kills over exploration
- Group up for faster clears
- Don't die (death costs progress)
- Complete any available objectives
Higher levels unlock better shop items and potentially weapon tiers.
Beginner Mistakes
Looting Carnival/Refinery First
I see new players head to Carnival because it looks interesting. Don't. The loot is terrible and infected density is high. City and Mall are right there with better everything.
Ignoring Hunger/Thirst
"I'll eat later" leads to infection. Check your meters constantly. Eat and drink before you need to.
Fighting Every Infected
Some fights aren't worth it. If you're low on health or supplies, run. The survivor camp is always safe.
Solo Deep Runs
Going deep into dangerous areas alone is asking to die. Bring friends or stick to safer zones until geared.
Hoarding Supplies
Food and water don't help if you die with full inventory. Use them to stay healthy.
Multiplayer Strategies
Intercity supports multiplayer. Other players can be allies or threats.
Cooperation:
- Share food and water
- Call out infected positions
- Revive downed teammates (if implemented)
- Trade weapons and supplies
PvP (if enabled):
- Other players can attack you
- Infected players become hostile
- Trust carefully
- Travel in groups
The demo was mostly cooperative. Full release may add more PvP elements.
What's Coming in Full Release
Based on trailers and developer posts:
Quests and Story - NPCs with dialogue and missions. The demo had none of this.
Base Building - Construct and defend your own safe zone.
Multiple Regions - Region One launches March 2026. More regions planned.
More Infected Types - Faster variants, tankier variants, special infected.
Character Creation - Full customization shown in recent trailers.
80+ Maps - Massive expansion of explorable content.
Tips from 40+ Hours
-
Memorize item spawns. They're the same as original Piggy chapters.
-
The one-shot combo works. Two axes or pickaxe + axe. Weapon swap between swings.
-
City → Mall → Safe Place. Best early game route.
-
70% hunger/thirst minimum. Don't risk infection.
-
Guns are rare. When you find one, play safe.
-
Groups survive longer. Solo is hard mode.
-
Learn infected patterns. They patrol predictable routes.
-
The survivor camp is always safe. Retreat when needed.
Related Content
- Piggy Intercity Codes - Free rewards when available
- Piggy Intercity Weapons Tier List - All weapons ranked
- Piggy Intercity Locations Guide - Detailed map breakdown
- 99 Nights in the Forest Guide - Similar survival horror
Official Links
The full game drops March 2026. I'll update this guide with new mechanics, locations, and strategies as they're revealed.