Loot Up beginner tips: grab codes first (500+ free enchant stones), focus one weapon to +10 before touching others, don't waste skill scrolls on movement abilities, and farm the first boss until you have purple gear. The Mage class dominates right now.
Loot Up by Humbling Games hit 1.37 million visits since launching December 1, 2025. Around 493 players active at any time, 12-player servers. Updates roll out weekly. World 3 + Clans drops January 25th, New Enchants + Skills on January 18th. The meta will shift but core progression stays the same.
The game runs on Desktop, Mobile, and Console. Touch controls work fine since combat is simple.
I've been grinding since the Mage update dropped. The game looks simple but the gear system has depth. Enemies spawn, you kill them, loot drops, you get stronger. There's a right way and a wrong way to progress.
I wasted my first 10 hours making mistakes you can skip.
Your First 30 Minutes
When you spawn in, the game throws you into a quick tutorial. Pay attention to the combat controls but ignore the gear advice. The tutorial tells you to equip everything you find. Bad advice.
Finish the tutorial first. Takes 2 minutes. You get a starter weapon and learn basic attacks.
Redeem codes immediately. Open the Social menu on the left side. Enter all working codes before doing anything else. You'll get 500+ enchant stones, coins, and starter gear. This skips hours of early grinding.
Equip the Foreguard armor from codes. It's better than anything you'll find for the first hour.
Pick up every loot drop. Even trash gear sells for coins. Your inventory is unlimited so grab everything.
Find the enchanting station. It's near spawn. This is where you'll spend most of your time and resources.
Combat Basics
Combat is simple but positioning matters.
Light attacks are your bread and butter. Fast, low commitment, good for building combos.
Heavy attacks deal more damage but leave you vulnerable. Use them to finish low-health enemies, not as openers.
Dodge roll has invincibility frames. Time it right and you phase through attacks. The window is generous. I spam dodge constantly and rarely get hit.
Skills are your main damage source late game. You learn them from Skill Scrolls. Some skills are broken, others are useless. More on that later.
Enemy patterns are predictable. Every enemy telegraphs attacks with a wind-up animation. Watch for the red glow, then dodge. Once you learn the timing, most enemies become free kills.
Gear System
Gear drops from enemies. Rarity matters more than level.
Rarity tiers: Common (white) < Uncommon (green) < Rare (blue) < Epic (purple) < Legendary (orange)
A level 5 Epic weapon beats a level 15 Common weapon. Always prioritize rarity over level.
Gear slots: Weapon, Helmet, Chest, Gloves, Boots, Ring (new)
Weapons affect damage. Armor affects defense and HP. Rings add special bonuses from the January update.
Don't equip every upgrade. I made this mistake. I kept swapping gear whenever something slightly better dropped. The problem? Enchantments don't transfer. Every time you swap weapons, you lose all your enchant investment.
Pick a weapon you like and commit to it. A +10 Rare weapon outdamages a +0 Epic weapon.
Enchanting Priority
Enchanting is the real progression system. You spend Enchant Stones to upgrade gear.
Weapon first. Always. Damage scaling on weapons is multiplicative. A +10 weapon deals roughly 3x the damage of a +0 weapon. Nothing else comes close to that power spike.
Chest armor second. Biggest HP and defense boost of any armor slot.
Skip gloves and boots early. The defensive gains are minimal. Save stones for weapons.
Don't enchant Common or Uncommon gear. You'll replace it within an hour. Wait until you have at least Rare (blue) gear before investing stones.
Enchant costs increase per level. +1 costs 5 stones. +5 costs 25 stones. +10 costs 100 stones. Plan accordingly.
For detailed breakdowns, check our Loot Up Enchanting Guide.
Platforms
Loot Up runs on Desktop, Mobile, and Console. The controls translate well across platforms. Mobile players can compete with PC players since combat is simple enough that touch controls work fine.
Class Selection
The Mage update added class selection. You pick a class at level 10.
Mage (S-Tier)
Ranged attacks, AoE damage, best scaling. Mage dominates the current meta. Skills hit multiple enemies and the damage output is absurd once you get gear.
Downsides: Squishy early game. You'll die a lot before you get decent armor.
Warrior (A-Tier)
Melee focused, tanky, consistent damage. Warrior is the safe pick. You can facetank most content and your skills have good stagger.
Downsides: Slower clear speed than Mage. You kill one enemy at a time instead of groups.
Archer (B-Tier)
Ranged single-target, high burst. Archer has the highest single-hit damage but struggles with groups. Good for boss fights, bad for farming.
Downsides: No AoE. Farming takes forever compared to Mage.
I recommend Mage for new players. The AoE damage makes farming faster, which means more loot, which means faster progression.
Skill Recommendations
Skill Scrolls teach random abilities. Some are worth keeping, others are instant sells.
Keep These
Meteor Strike (Mage) - Huge AoE, massive damage. Best farming skill in the game.
Whirlwind (Warrior) - Spin attack that hits everything around you. Essential for Warrior mains.
Piercing Shot (Archer) - Goes through multiple enemies. Helps with Archer's AoE problem.
Heal - Keeps you alive during boss fights.
Berserk - Damage buff. Good on any class.
Sell These
Sprint - You already have dodge roll. Movement skills are redundant.
Taunt - Only useful in group content. Solo players don't need it.
Shield Bash - Low damage, short stun. Not worth a skill slot.
Basic Attack Boost - Sounds good but the scaling is terrible. Skills deal 10x more damage than basic attacks late game.
Boss Farming
Bosses drop the best loot. Farm them repeatedly.
First boss spawns every 5 minutes. Camp the spawn point. Kill it, wait, repeat.
Boss loot scales with your damage contribution. In multiplayer, whoever deals the most damage gets the best drops. Don't leech.
Purple gear drops start at the first boss. I got my first Epic weapon after 12 kills. RNG varies but expect to farm 10-20 kills for a full Epic set.
Don't fight bosses you can't kill in 60 seconds. If a boss takes longer, you're undergeared. Farm regular enemies until you can burst bosses down.
Progression Path
The route I recommend:
Level 1-10: Tutorial area. Kill everything, grab all loot, sell trash. Redeem codes. Get to level 10 for class selection.
Level 10-20: Pick Mage. Farm the first boss until you have full Rare (blue) gear. Enchant your weapon to +5.
Level 20-30: Move to the second area. Farm until you have Epic (purple) weapon. Enchant to +10.
Level 30-50: Third area. Start working on Legendary gear. This is where the grind gets real.
Level 50+: Endgame. Farm the hardest bosses, chase Legendary drops, max enchantments.
Mistakes I Made
Stuff that cost me time:
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Spreading enchant stones across multiple weapons. Focus one weapon. Seriously.
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Using Skill Scrolls immediately. I learned Sprint on my Mage. Useless. Save scrolls until you know what skills are good.
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Ignoring boss farming. I spent hours killing regular enemies when bosses drop 10x better loot.
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Enchanting Common gear. Wasted 50 stones on a white weapon I replaced 20 minutes later.
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Playing Archer first. The class is fine but Mage farms twice as fast. Efficiency matters in loot games.
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Not redeeming codes. I played for 3 hours before someone told me codes existed. Don't be me.
Tips
- Dodge roll is your best defensive tool. Spam it.
- Sell Common and Uncommon gear. The coins add up.
- Check the shop daily. Sometimes good gear appears.
- Join the Discord for code announcements.
- Golden Rings from the new update are worth farming. The bonuses are strong.
Related Content
- Loot Up Codes - Free enchant stones and gear
- Loot Up Enchanting Guide - Detailed upgrade system breakdown
- Loot Up Weapon Tier List - Best weapons ranked
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