Best Gym League auras: Ultra Instinct and Psycho are S-tier with x2 money multipliers. Galaxy is technically better (x2.5) but costs 1999 Robux. For free players, grind for Mythical auras or settle for Legendary.
I've rolled hundreds of auras testing drop rates. The 0.1% Mythical odds are brutal, but the money boost is worth chasing if you're F2P.
Quick Reference
| Tier | Auras |
|---|---|
| S | Ultra Instinct, Psycho, Galaxy (paid) |
| A | Super Saiyan Blue, Slime, Super Saiyan God |
| B | Dark, Esper, Super Saiyan, VIP (paid) |
| C | Curse, Nen, Rage, Purple |
| D | All Common Fog/Aura variants |
S-tier auras double your money or better. D-tier barely matters.
S-Tier Auras
Ultra Instinct
The best free aura in the game. x2 money multiplier makes grinding twice as fast.
- Rarity: Mythical
- Drop Rate: 0.1%
- Multiplier: x2 Money
I got mine after 400+ rolls. Yeah, the odds are that bad. But once you have it, you never need another aura.
Psycho
Identical stats to Ultra Instinct, different visual. Pick whichever looks cooler.
- Rarity: Mythical
- Drop Rate: 0.1%
- Multiplier: x2 Money
Some players prefer Psycho's aesthetic. Functionally the same as Ultra Instinct.
Galaxy
Best multiplier in the game but costs real money.
- Rarity: Purchasable
- Cost: 1999 Robux
- Multiplier: x2.5 Money
Only buy this if you're committed to Gym League long-term. The 25% boost over Mythical auras adds up over hundreds of hours.
A-Tier Auras
Super Saiyan Blue
Best Legendary aura. x1.8 multiplier is solid for the 1% drop rate.
- Rarity: Legendary
- Drop Rate: 1%
- Multiplier: x1.8 Money
Realistic goal for most players. You'll probably hit this before Mythical.
Slime
Same stats as Super Saiyan Blue with a unique look.
- Rarity: Legendary
- Drop Rate: 1%
- Multiplier: x1.8 Money
The slime effect is either cool or gross depending on who you ask.
Super Saiyan God
Slightly weaker than Blue but still Legendary tier.
- Rarity: Legendary
- Drop Rate: 1%
- Multiplier: x1.7 Money
Good stepping stone while hunting for Blue or Mythical.
B-Tier Auras
Dark
Best Epic aura. x1.5 multiplier is respectable.
- Rarity: Epic
- Drop Rate: 10%
- Multiplier: x1.5 Money
You'll probably get this within your first 20 rolls. Solid early-game aura.
Esper
Tied with Super Saiyan for second-best Epic.
- Rarity: Epic
- Drop Rate: 10%
- Multiplier: x1.4 Money
The psychic visual effect looks clean.
Super Saiyan
Classic DBZ reference with decent stats.
- Rarity: Epic
- Drop Rate: 10%
- Multiplier: x1.4 Money
Most players' first "good" aura.
VIP Aura
Paid option that's worse than grinding for Legendary.
- Rarity: Purchasable
- Cost: 349 Robux
- Multiplier: x1.5 Money
Only worth it if you want the other VIP perks. The aura alone isn't worth 349 Robux.
C-Tier Auras
Curse
Best Rare aura but still outclassed by Epic.
- Rarity: Rare
- Drop Rate: 25%
- Multiplier: x1.25 Money
Decent placeholder until you roll Epic or better.
Nen
Hunter x Hunter reference with okay stats.
- Rarity: Rare
- Drop Rate: 25%
- Multiplier: x1.2 Money
The Nen effect looks cool if you're a HxH fan.
Rage
Generic angry aura.
- Rarity: Rare
- Drop Rate: 25%
- Multiplier: x1.15 Money
Replace this ASAP.
Purple
Basic purple glow.
- Rarity: Rare
- Drop Rate: 25%
- Multiplier: x1.15 Money
Filler aura. Keep rolling.
D-Tier Auras
All Common auras give the same x1.05 multiplier. They include:
- Crimson Fog
- Yellow Fog
- Pink Aura
- Teal Fog
- Green Fog
- Black Fog
- Fog
- Orange Aura
- Red Aura
Drop Rate: 63.9% each
These are basically worthless. Any aura is better than no aura, but replace Commons immediately.
How to Get Auras
- Click the Aura button on the left menu
- Pay $1,500 in-game cash or 19 Robux per roll
- Pray to RNG
Premium Reroll (149 Robux) gives 10x better odds for Legendary and Mythical. Worth it if you're spending Robux anyway.
Aura Rolling Strategy
F2P Strategy:
- Roll with in-game cash only
- Stop at Epic tier unless you're grinding long-term
- Save cash for food and potions
Spending Strategy:
- Use Premium Rerolls for better Legendary/Mythical odds
- Consider Galaxy if you're playing 50+ hours
- VIP is okay for the bundle, not just the aura
Should You Buy Galaxy?
Galaxy (1999 Robux) gives x2.5 money vs Ultra Instinct's x2. That's 25% more cash.
Buy if:
- You play Gym League daily
- You've already spent 100+ hours
- You hate RNG and want guaranteed results
Skip if:
- You're casual
- You enjoy the aura grind
- 1999 Robux is a lot for you
The math: Galaxy pays for itself in time saved if you play enough. But Mythical auras are free with patience.
More Gym League Content
- Gym League Codes - Free potions and cash
- Gym League Guide - Complete beginner's guide
- Gym League Gyms Guide - All gym requirements
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