Forsaken is Dead by Daylight on Roblox. 4 survivors complete objectives while 1 killer hunts them down. Currently has 7 playable killers and 11 survivors, each with unique abilities. The tension is real and the skill ceiling is higher than most Roblox horror games.
The game has a code system and regular updates. Guest 666 and Nosferatu were added recently, with more killers like Azure and Slenderman coming.
Check Forsaken Codes for free rewards.
How Matches Work
Survivor objective: Repair 5 generators to power the exit gates. Open a gate and escape.
Killer objective: Find survivors, down them, hook them. Sacrifice all 4 before they escape.
Match length: 10-15 minutes typically. Longer if the killer struggles, shorter if survivors make mistakes.
Survivor Classes
Forsaken has three survivor classes with different playstyles:
Survivalists
Focus on evasion and self-preservation. Best for stealthy players who avoid the killer entirely.
Available Survivalists:
- Noob (free starter)
- 007n7
- Veeronica (new)
Sentinels
Frontline defenders who stun killers and protect teammates. Higher health and durability.
Available Sentinels:
- Shedletsky
- Guest 1337 (best first purchase according to most players)
- Chance
- Two Time
Support
Healers and protectors. Lower health but abilities keep the team alive.
Available Support:
- Elliot
- Dusekkar
- Builderman
- Taph
All 7 Killers
| Killer | Cost | Playstyle |
|---|---|---|
| Slasher | Free | Basic slasher, good for learning |
| c00lkidd | Paid | Trap-based, area control |
| John Doe | Paid | Stealth and mind games |
| Noli | Paid | Aggressive pursuit |
| 1x1x1x1 | 1,922 PP | Most expensive, high skill ceiling |
| Guest 666 | Paid | New addition, strong abilities |
| Nosferatu | Event | First NPC killer, vampire themed |
Survivor Basics
Generator Repair
Generators are your win condition. Each gen takes roughly 80 seconds solo, faster with multiple survivors.
Skill checks: Random prompts appear while repairing. Hit them to continue. Miss them and the generator explodes loudly, alerting the killer to your location.
Skill check tips:
- Watch for the audio cue before the prompt
- Don't panic, the timing is generous
- Missing is worse than stopping to hide
Generator spawns: Gens spawn in fixed locations each map. Learn the maps and you'll find them faster.
Movement and Stealth
Walking vs Running:
- Walking is silent but slow
- Running is fast but leaves scratch marks the killer can follow
- Crouch-walking is slowest but hardest to spot
When to run: Only when the killer sees you or you need to reach a loop.
When to walk: Moving between generators, approaching objectives, repositioning.
Scratch marks: Red trails that show where you ran. They fade after a few seconds. Killers follow these to track you.
Looping
Looping is running the killer around obstacles to waste their time.
Basic loop: Find a pallet or window. Run around the obstacle. When the killer gets close, drop the pallet or vault the window.
Pallet management: Pallets are limited. Don't drop them early. Loop the obstacle 2-3 times before using the pallet.
Window vaults: Faster than pallets but don't block the killer. Use for distance, not safety.
Mind games: Change direction unexpectedly. Double back. Make the killer guess wrong.
Health States
Healthy: Full health. Takes two hits to down.
Injured: One hit from being downed. You groan and leave blood trails. Heal or play carefully.
Dying: On the ground. Crawl to teammates for pickup or wait for the killer to hook you.
Hooked: On a hook. Teammates must rescue you. You have limited time before sacrifice.
Teamwork
Don't group on generators: Three survivors on one gen is efficient but one killer swing injures everyone. Spread out.
Rescue hooked teammates: But not immediately. Wait for the killer to leave. Trading hooks (you get hooked saving them) is bad.
Heal each other: Injured survivors are one hit from being useless. Take time to heal between gens.
Take hits for injured teammates: If you're healthy and a teammate is injured, bodyblock the killer.
Killer Basics
Finding Survivors
Generator patrol: Check generators, not random areas. Survivors have to be at gens eventually.
Audio cues: Generator progress makes noise. Injured survivors groan. Lockers creak when entered.
Scratch marks: Follow the red trails. They tell you where survivors ran recently.
Crows: Idle survivors disturb crows. If you see birds fly up, someone's nearby.
Chase Mechanics
Bloodlust: The longer you chase one survivor, the faster you get. But this resets if you break chase.
When to commit: Chase survivors who are:
- Injured (one hit to down)
- Out of position (far from pallets)
- Bad at looping (you can tell quickly)
When to break chase: If a chase goes 30+ seconds with no progress, the other 3 survivors are repairing freely. Break off and pressure gens.
Pallet breaks: Breaking pallets removes them permanently. Sometimes worth the time, sometimes not.
Hooking
Hook stages: Each survivor has 3 hook stages. First hook, second hook, sacrifice.
Hook camping: Staying near the hook. Effective but boring. Survivors will do gens if you camp.
Hook pressure: Hook someone, leave, find another survivor. Now two survivors are occupied (hooked + rescuer) while you chase a third.
The 3-Gen
What it is: Three generators close together that you can patrol efficiently.
How to create it: Pay attention to which gens survivors complete. Let them finish gens that are spread out. Protect gens that are clustered.
Endgame 3-gen: If survivors have 2 gens left and they're close together, you can patrol both and make escape nearly impossible.
Map Knowledge
Each map has:
- Fixed generator locations
- Pallet spawns (some variation)
- Strong loops and weak loops
- Hiding spots
Learn the maps: Knowing where gens spawn and where strong loops are gives you a massive advantage on both sides.
Strong loops: Areas with multiple pallets or windows close together. Survivors want to be here.
Dead zones: Areas with no pallets or windows. Killers want to catch survivors here.
Common Survivor Mistakes
Running immediately: Walking away is often better than running and leaving scratch marks.
Grouping up: One killer swing shouldn't injure multiple people.
Wasting pallets: Dropping pallets early removes resources for later.
Unhooking in front of killer: Wait for the killer to leave or you're just trading hooks.
Urban evading everywhere: Crouch-walking across the map wastes time. Walk normally, crouch when hiding.
Not doing gens: If you're not in chase, you should be on a generator.
Common Killer Mistakes
Chasing one survivor forever: While you tunnel one person, three others repair.
Ignoring generators: Patrol gens, not the map randomly.
Breaking every pallet: Sometimes it's faster to go around.
Camping hooks: You get one sacrifice while they get three escapes.
Committing to bad chases: Some survivors are good at looping. Recognize it and find easier targets.
Advanced Tips
Survivor
Spine Chill equivalent: If you have a perk that warns you when the killer looks at you, use it to know when to hide.
Generator tapping: If the killer is coming, tap the gen to get a few percent, then hide. Every bit of progress matters.
99% gates: When exit gates are powered, repair them to 99% but don't open. This gives you control over when the match ends.
Killer
Moonwalking: Walk backwards while chasing to hide your red stain (the light that shows where you're looking). Survivors can't predict your movement.
Fake breaking pallets: Start the break animation, cancel it, catch the survivor who thought they were safe.
Slug pressure: Downing a survivor but not hooking them. Now someone has to pick them up while you chase others.
Perks and Loadouts
Forsaken has perks that modify gameplay. The meta shifts with updates, but general principles:
Survivor perks to look for:
- Anything that helps in chase
- Healing speed boosts
- Generator repair speed
- Information perks (knowing killer location)
Killer perks to look for:
- Tracking perks (finding survivors)
- Slowdown perks (making gens take longer)
- Chase perks (ending chases faster)
Related Content
- Forsaken Codes - Codes coming soon
- Dead Rails Guide - Another horror game
- Dandy's World Guide - Horror with different mechanics
- 99 Nights in the Forest Guide - Survival horror
Official Links
Repair gens, loop killers, escape. Or hunt survivors, hook them, sacrifice. Both sides are satisfying when you play well.